![]() ![]() There are no crosshairs, no health kits, and bullets follow the standard laws of physics (mostly). However, there are two key differences: it focuses entirely on the Eastern Front with conflicts between the Germans and Soviets (a setting usually forgotten by WWII FPS, probably because of the usual America Won World War II portrayal) its focus is entirely on realism. Throws the specified amount of money, or £50 if Amount is left blank.Red Orchestra: Ostfront 41-45 is yet another First-Person Shooter that is based around World War II. Toggles screenshot mode, which hides the current weapon and all HUD elements. Switches to a weapon of the particular weapon group chosen. Type should be set to AUTO, and Index to the relevant index value of the voice command you want. Only works online when voting is enabled. Only works online when kick voting is enabled. Shows a fake notification, used to test if notifications are working properly. Outputs a list of bind aliases to the log. Shows detailed debugging information for the currently viewed pawn. Setting this to hidden hides the player's current weapon. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. If set to false, it sets the mouse to regular mode.Īims down the sights if the current weapon has them.Ĭalls each loaded mutator's Mutate() function and passes the string entered. If set to true, it sets the mouse to inverted mode. See the complete list of weapon class names here. Only works in single player or as a spectator. ![]() Shows (in the log, console, and message area) the priority of all weapons the player is holding.Ĭhanges the camera's field of view if the value passed is 80.0 or higher. Disables perk progression and achievements.ĬhangeCharacter NewCharacter, optional inClass Disables perk progression and achievements.Įnables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. The message appears in the middle of the screen, rather than in the chat area.Ĭall with true to enable 3rd person view, or false to enable 1st person. ![]() Sends a chat message to all players, as administrator. CommandĮxecutes an administrative console command on the server. ![]() Most of these functions are provided in the pawn and controller classes, and related classes. Teleports to the location the player is looking at. Spawns a specimen of the selected class where the player is pointing. In 3rd person view, sets camera distance from player. Locks the camera in its current position and rotation. Outputs a list of dynamic actors to the log. Stops time for everything but the player.Īllows the player to fly and pass through walls.Įnlarges gnomes by 20 times their original size. Heals the player as if they were injected with the Syringe. 0-None 1-MaxAmmoĪllows cheats to be used. These are provided in the CheatManager and KFCheatManager. ![]()
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